MoDevEast 2013 - Selling Physical Goods in your Mobile Apps with Amazon
Recorded at MoDevEast 2013, this short 23 minute video will give you everything you need to understand how to sell Physical Goods in your Mobile Apps. It is intended for marketing and business development focused viewers but also applies to developers interested in learning about the Amazon Mobile Associates program.
AWS re:Invent 2013 - MBL306 - Selling Physical Goods Through Apps and Other Monetization Strategies
Learn how to sell Physical Goods in your Android app through the Amazon Appstore and Google Play store. I include complete code samples, show you how to set up an account, submit your app, leverage the Mobile Associates API, and then offer tips and tricks on Mobile Ads and the In-App Purchasing APIs.
Tips & Tricks: How To Test, Submit, and Earn Revenue with Your HTML5 Mobile Web Apps
Learn how to submit your HTML5 Web Apps for distribution on the Amazon Appstore. I’ll cover the complete submission process, setting up your web server and web manifest file, how to test on a Kindle device, how to debug using the Chrome Debug tools and how to add In-App Purchasing to your Web App.
Carl and Richard talk to David Isbitski and Andrew Smith about appMobi. AppMobi comes from the same code base as PhoneGap, but with a different focus. The conversation starts out with a break down of the appMobi SDK which covers the cross-platform and plug-in capabilities and the cloud services SDK. Only a week before the recording, Intel acquired the cross-platform SDK, appMobi continues to run the cloud services. If you want to build cross-platform mobile applications with HTML 5, you need to take a look at appMobi!
In this show, David Isbitski and Matt Van Horn describe Behaviors, a new feature in Expression Blend that allows you to easily enhance the user interface of your Silverlight applications.
What does it include
We have broken up the content into four different weeks focused on 30 different topics. Whether you are a beginner or and advanced programmer we take you from the basics .of game design all the way through specific game technology topics ending with publishing to the Windows Store.
Don’t have a lot of time? We created short (5-8 min) weekly overview videos that will cover the topics for each week.
Week 1 – Getting Started With Windows 8 Game Development
Week 2 – Learn the Core Technologies Behind Windows 8 Game Development
If you have a spare twenty minutes you can watch me walk through the World of Warcraft API Starter Kit in the latest DevRadio episode. This Starter Kit is designed to give you a fully functional Windows Store app in minutes. All the building blocks of an app are there including Application Bar, Settings Panel, Icons, ViewBox Control, Privacy statement, Flyout Controls, Roaming Settings, Page Navigation Controls and a ListView. We wrap all of that around a reusable WinJS Namespace for World of Warcraft Realm Status network calls and show you how to bind to the ListView along with some data convertors.
Oldies but Goodies
See first hand how Visual Studio 2008/20010 development tools run like on a Netbook.
This video will walk you step by step through everything you need to know about Silverlight Deep Zoom.
In depth overview of Silverlight and VS2008 with Expression Blend Tools.
In depth overview of SharePoint how to create Web Parts using Silverlight.