MoDev Wearables 2014: Top Tips for Getting Your Android Apps Running on Amazon Fire TV
With Amazon Fire TV customers can now enjoy your mobile apps and game through a console-like experience on the big screen. Before you publish your app or game there are some important things you will need to consider.
Recorded live at MoDev Wearables and Things this free video will introduce you to Amazon Fire TV and what you need to do to get your apps ready. What does your app’s 10 foot experience look like, how will your touch controls convert to a controller based experience, how will you sync game progress across all of your players devices, and what are the TV-specific gotchas like overscan. This session will get you started with Amazon’s free Fire TV developer SDK and provide plenty of tips for getting your app up and running. Both Android Studio and Xamarin Studio will also be covered showing how you can target Fire TV using the same familiar developer environment.
AWS re:Invent 2014 | (AFF202) Everything You Need to Know about Building Apps for the Fire Phone
Recorded live at AWS re:Invent 2014 this free video will introduce you to Fire the first phone designed by Amazon. You will learn about the new customer experiences it enables and how top developers have updated their Android apps to take advantage of Fire phone. Learn about the hardware, the services, and the development SDK including Enhanced Carousel, Firefly and Dynamic Perspective, Appstore Developer Select, submitting to the Amazon Appstore, and Best Practices for developing great Fire apps.
Xamarin Evolve 2014: Amazon Developer Ecosystem – Reach New Android Customers with Xamarin Studio, C# and Amazon Fire Devices
Recorded live at Xamarin Evolve 2014 this free video will walk you through how to quickly use Xamarin to run your apps and games on Amazon devices, as well as provide an overview of Amazon Appstore services that help developers get their app discovered and increase customer engagement and monetization. Now is the time! Using the same C# language you love and the power of Xamarin you can reach millions of potential new Amazon customers.
GDC Europe 2014: Amazon Developer Ecosystem of Apps and Devices
Recorded live at GDC Europe 2014 in Cologne, Germany this free video covers everything you need to know about the Amazon Developer program, the free cross-platform Amazon Mobile SDK, and Amazon Fire devices.
GDC Europe 2014: Launching Enhanced Games on Fire Phone
Recorded live at GDC Europe 2014 in Cologne, Germany this free video will get you up and running with Android Studio and Amazon’s Dynamic Perspective and Firefly SDKs. See how you can quickly add 3D elements to your existing Android games with minimal coding. Multiple code samples are covered as well as live demos on Amazon Fire devices.
Casual Connect San Francisco 2014: Top 10 Tips for Getting Your Android Game Running Great on TV
Android gaming has come to the living room with the arrival of Android powered devices such as Amazon Fire TV and Ouya! Gamers can now enjoy their favorite mobile game through a console-like experience on the big screen. Before you publish your game there are some important things you will need to consider. What does your game’s 10 foot experience look like, how will your touch controls convert to a controller based experience, how will you sync game progress across all of your players devices, and what are the TV-specific gotchas like overscan. Using Amazon Fire TV as an example, this session will cover the Top 10 things you need to know to get your game running and looking great on TV.
Amazon IAP 101: Increasing Conversion with the Amazon In-App Purchasing API
This quick video will give you an overview of the Amazon In-App Purchasing API. It will cover how to get started, offer advice on popular In-App items and categories, and cover the process for creating your own In-App SKU catalogs. Whether you are completely new to In-App Purchasing, or have existing items for sale on other Appstores like Google Play, this video will help point you in the right direction.
MoDevEast 2013 – Selling Physical Goods in your Mobile Apps with Amazon
Recorded at MoDevEast 2013, this short 23 minute video will give you everything you need to understand how to sell Physical Goods in your Mobile Apps. It is intended for marketing and business development focused viewers but also applies to developers interested in learning about the Amazon Mobile Associates program.
AWS re:Invent 2013 – MBL306 – Selling Physical Goods Through Apps and Other Monetization Strategies
Learn how to sell Physical Goods in your Android app through the Amazon Appstore and Google Play store. I include complete code samples, show you how to set up an account, submit your app, leverage the Mobile Associates API, and then offer tips and tricks on Mobile Ads and the In-App Purchasing APIs.
Tips & Tricks: How To Test, Submit, and Earn Revenue with Your HTML5 Mobile Web Apps
Learn how to submit your HTML5 Web Apps for distribution on the Amazon Appstore. I’ll cover the complete submission process, setting up your web server and web manifest file, how to test on a Kindle device, how to debug using the Chrome Debug tools and how to add In-App Purchasing to your Web App.
Carl and Richard talk to David Isbitski and Andrew Smith about appMobi. AppMobi comes from the same code base as PhoneGap, but with a different focus. The conversation starts out with a break down of the appMobi SDK which covers the cross-platform and plug-in capabilities and the cloud services SDK. Only a week before the recording, Intel acquired the cross-platform SDK, appMobi continues to run the cloud services. If you want to build cross-platform mobile applications with HTML 5, you need to take a look at appMobi!
In this show, David Isbitski and Matt Van Horn describe Behaviors, a new feature in Expression Blend that allows you to easily enhance the user interface of your Silverlight applications.
What does it include
We have broken up the content into four different weeks focused on 30 different topics. Whether you are a beginner or and advanced programmer we take you from the basics .of game design all the way through specific game technology topics ending with publishing to the Windows Store.
Don’t have a lot of time? We created short (5-8 min) weekly overview videos that will cover the topics for each week.
Week 1 – Getting Started With Windows 8 Game Development
Week 2 – Learn the Core Technologies Behind Windows 8 Game Development
If you have a spare twenty minutes you can watch me walk through the World of Warcraft API Starter Kit in the latest DevRadio episode. This Starter Kit is designed to give you a fully functional Windows Store app in minutes. All the building blocks of an app are there including Application Bar, Settings Panel, Icons, ViewBox Control, Privacy statement, Flyout Controls, Roaming Settings, Page Navigation Controls and a ListView. We wrap all of that around a reusable WinJS Namespace for World of Warcraft Realm Status network calls and show you how to bind to the ListView along with some data convertors.
Oldies but Goodies
See first hand how Visual Studio 2008/20010 development tools run like on a Netbook.
This video will walk you step by step through everything you need to know about Silverlight Deep Zoom.
In depth overview of Silverlight and VS2008 with Expression Blend Tools.
In depth overview of SharePoint how to create Web Parts using Silverlight.